Tatiana GomezKeymasterMay 24, 2018 at 12:43 pmPost count: 57
When using micro-learning experiences to acquire new skills as a teacher, it’s essential that we not only learn new concepts on teaching and apply them, but that we reflect upon its application and analyze how we can further help our students’ learning process.
Share your experience throughout this Think Tank by following this model. You don’t have to do this in just one sitting, take your time, reflect and share.
If you’re interested in knowing how to use games better in your classroom, check out this think tank!
Before you begin
Let us know you’re going to participate in this discussion. Introduce yourself and let us know your expectations of this chapter just by reading the description that was extracted from the website cited below and answer these questions:
- Introduce yourself and your goal for this Think Tank. Be sure to write a SMART Goal.
- Share at least one idea about how to use games in the classroom.
Using Games in the Language Classroom
Description extracted from Smashwords:
10 good reasons why we should use games in the language classroom; Are we really sure about using games in the language classroom?; The 9 golden rules of using games in the language classroom; 3 strategies for incorporating games into beginner level classes; Great kids games to use with adult language learners; 3 great games for verb tense review; Using games to teach vocabulary?
Simpson, A. (n.d.). Using Games in the Language Classroom, an Ebook by Adam Simpson. Retrieved from https://www.smashwords.com/books/view/527354#!#download
Now, download the ebook and take notes of the parts that most caught your attention. Let us know what you thought by answering the following questions.
After you read:
- Which game is more relevant for your teaching context? (kids, adults, schools, language center, etc.)
- Share your favorite activity from the book. Tell us when you’re going to try it out!
- Share one game that you use in your classes.
- Suggest more books on this topic!
- Are games all about having fun?
- What’s the difference between having fun and engaging students?
Now, apply the PTRL (Plan – Teach – Reflect – Learn) model to continue improving your pronunciation teaching competencies. You will now apply what you’ve learned in your lesson planning and share your experience with fellow teachers by following these indications:
Tell us your goals for this lesson and share your lesson plan. You can upload your sample lesson plans in this Google Drive folder.
Now, it’s time to think about your lesson. Read the questions below and take time to reflect on a personal level your answers. Then write one comprehensive answer where you focus on the most relevant ideas and thoughts you’ve come up with.
- How did my students respond to that lesson?
- Was there meaningful student involvement?
- What aspects of the class were positive? Negative?
- Are my students willing to take risks?
- What evidence is there of students learning?
- Are my students working cooperatively with others?
- Was I giving enough wait time?
- What should I do differently tomorrow?
Share with us one lesson you’ve learned from teaching while using these strategies and how they can further improve your teacher quality.
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